Meet the Beyond Touchscreens Competition Winners
Posted; August 13, 2020
The results are in! We’re excited to present the winners of our Beyond Touchscreens developer competition.
We challenged developers to create a proof of concept for the post-COVID-19 world that allowed you to control a public interface without touching a screen.
Entries were judged by our internal tech, UX and product maestros Tom Carter, David Holz, Hannah Limerick, Matt Corrall, and Saurabh Gupta, together with Catherine Morgan of Ocean Labs.
First prize: Touchless.Design
The Ideum team created an integrated hardware and software solution for touch displays and touch tables in museums. The system includes a Leap Motion Controller, a 3.5-ft display, and LED lights that work in concert with custom cursors.
The interaction was, unusually, designed for a horizontal screen. It used novel gestures, and the use of LED lighting for additional feedback was great. This got a big “wow” from us – and a deserved first prize.
Second prize: Soulful Bowl with Touchless Control
Customize your own bowl to the level of single ingredients. Instead of tapping on a small, pre-defined selection of ingredients via a touchscreen, the customer can grab, prepare, and drop single ingredients in a flexible, touchless way. Turning the user into the chef and making ordering food in a self-serve restaurant an immersive experience is very cool.
Ashish Bakshi, Cesar de Castro, Gabriel Santa Maria, Kavya Bakshi
Vendoor is a touchless walk-up storefront solution designed for small businesses. The interface is built around physical metaphors. Using it is more akin to hand-crafting a bespoke item than ordering off a generic point-of-sale machine. It’s also difficult to think of a more fun product for this application than unicorn ice creams!
Runner-up: Touchless Elevator Concept
Tanhay and Mahika’s concept for a touchless elevator includes not only hand tracking but also mid-air haptics. We loved the inclusivity of it: the design includes both touchless tactile braille and audio feedback. There are intuitive gestures for opening/closing doors, and button magnification on hover for improved accuracy.